Inspector上でvoid関数を指定する
using UnityEngine; using UnityEngine.Events; // 必要 public class Test : MonoBehaviour { // void関数を指定 public UnityEvent testEvent; void Start() { testEvent.Invoke(); } }
using UnityEngine; using UnityEngine.Events; // 必要 public class Test : MonoBehaviour { // void関数を指定 public UnityEvent testEvent; void Start() { testEvent.Invoke(); } }